Bugatti Veyron
By Vincent, Thursday - December 6 - 2007 at 21:43 :: 3D :: #34 :: rss
My latest Artwork is a Bugatti Veyron, that i started to make for Need For speed Pro street, but seeing after that it was already in the Bonus car!!!
Its polycount is about 23'000 triangles. For the texture i used only 2 separate maps,one for the light and the other for the grates and the label, with specular and normal maps
Concerning the main glass and the body i used a material like it is in NFS Most Wanted. but i will probably add some decorations later.
Bellow are some render of the car. I also used the opportunity to try V-ray, and learn further about it, and so posted some other test render at the end of this billet ;).
Rendering test:
_Vincent
Concerning the main glass and the body i used a material like it is in NFS Most Wanted. but i will probably add some decorations later.
Bellow are some render of the car. I also used the opportunity to try V-ray, and learn further about it, and so posted some other test render at the end of this billet ;).
Rendering test:
_Vincent





Comments
1. On Sunday - December 9 - 2007 at 11:27, by Phuong
2. On Thursday - December 13 - 2007 at 11:41, by Youl
3. On Thursday - December 13 - 2007 at 14:21, by _Vincent_
4. On Tuesday - December 18 - 2007 at 10:06, by Youl
5. On Sunday - December 28 - 2008 at 12:49, by Phuong
6. On Wednesday - June 3 - 2009 at 04:11, by KrisBelucci
7. On Wednesday - June 3 - 2009 at 18:43, by Bill Brown jr
8. On Friday - February 5 - 2010 at 23:29, by anti aging product
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10. On Monday - July 12 - 2010 at 08:24, by baliTinc
11. On Wednesday - July 28 - 2010 at 14:05, by order zithromax
12. On Wednesday - July 28 - 2010 at 18:38, by LeamsjamWoogs
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